Back from JdLL in Lyon

WRITTEN_BY David REVOY - - no comments
_Photo: Pierre-Yves Gosset (Director/Managing Director at [Framasoft](https://framasoft.org/en/association/ "Framasoft" )) and me at JdLL 2019._ A big thank you for all who came to meet me [at JdLL in Lyon](article707/signing-session-and-conference-at-jdll "at JdLL in Lyon" ). Thank you for those who bought original drawings, for those who came with their albums, for the fan-arts I received (which I will publish soon) and for those who came to the conference today... That was great!

Spring open-movie: character design and concept-art

WRITTEN_BY David REVOY - - 8 comments
[youtube]WhWc3b3KhnY[/youtube] _Spring: video of the full short movie (CC-By 4.0, blender.org)_ At the end of 2017, I had the honnor to work for the Blender Foundation([again](tag/open-movie "again" )). They wanted to make another open-movie this time directed by Andy Goralczyk and named "Spring". For more introduction about how I met the project and how I worked with Andy; [read this previous blog-post about our pre-production week together](article337/spring-preproduction "read this previous blog-post about the pre-production period" ). This afternoon was the premiere of Spring on Youtube (video on top) and that's why I wanted to make a new blog post to share it. Congratz to all the team of Spring for all the work done on all this period! Also, thank you to all subscriber on Blender Cloud who made this short financially possible by your subscription. Sources files, tutorials, making-of about Spring are bonuses for the Blender cloud subscriber here:**[ ](https://cloud.blender.org/p/spring "https://cloud.blender.org/p/spring" )**. ## Full concept-art gallery: The picture were painted using Krita and are linked to their full-resolution(click to enlarge). They are licensed under the license Creative Commons Attribution 4.0. (attribution to "David Revoy, blender.org"). [![](data/images/blog/2019/spring/2017-10-02_kickoff_speedpainting.tb.jpg)](data/images/blog/2019/spring/2017-10-02_kickoff_speedpainting.jpg) _The first speedpainting I did after reading the scenario, you can see [a video timelapse](https://youtu.be/GHRwnVMwTE4 "a video timelapse" ) about this one here._ [![](data/images/blog/2019/spring/2017-10-03_spring-rings-the-pillar.tb.jpg)](data/images/blog/2019/spring/2017-10-03_spring-rings-the-pillar.jpg) _The pillar scene in the wood._ [![](data/images/blog/2019/spring/2018-01-15_alpha-creature-paint-over.tb.jpg)](data/images/blog/2019/spring/2018-01-15_alpha-creature-paint-over.jpg) _A paint-over one of the early 3D model._ [![](data/images/blog/2019/spring/2017-10-04_spring-character-design.tb.jpg)](data/images/blog/2019/spring/2017-10-04_spring-character-design.jpg) _Character design._ [![](data/images/blog/2019/spring/2017-10-10_spring-character_previz.tb.jpg)](data/images/blog/2019/spring/2017-10-10_spring-character_previz.jpg) _Full 2D color rendering of the character design._ [![](data/images/blog/2019/spring/2017-10-11_spring-character_model-sheet.tb.jpg)](data/images/blog/2019/spring/2017-10-11_spring-character_model-sheet.jpg) _Model-Sheet for Spring._ [![](data/images/blog/2019/spring/2017-10-11_autumn-character_model-sheet.tb.jpg)](data/images/blog/2019/spring/2017-10-11_autumn-character_model-sheet.jpg) _Model-Sheet for Autumn._ [![](data/images/blog/2019/spring/2017-10-16_spring_expression-sheet.tb.jpg)](data/images/blog/2019/spring/2017-10-16_spring_expression-sheet.jpg) _Expression sheet for Spring (A)_ [![](data/images/blog/2019/spring/2017-10-16_spring_expression-sheet-2.tb.jpg)](data/images/blog/2019/spring/2017-10-16_spring_expression-sheet-2.jpg) _Expression sheet for Spring (B)_ ## Concept canceled during production: A scene of the movie was cut just before starting the production. It was an introduction scene about Spring waking-up in her house with her dog. But I made artworks about this parts because this scenes were still around when I was doing the concept art: [![](data/images/blog/2019/spring/2017-10-03_spring_house-and-waterfall-chime.tb.jpg)](data/images/blog/2019/spring/2017-10-03_spring_house-and-waterfall-chime.jpg) _The house of Spring, the setup in the mountains and the waterfall of chime._ [![](data/images/blog/2019/spring/2017-10-23_hut_paint-over.tb.jpg)](data/images/blog/2019/spring/2017-10-23_hut_paint-over.jpg) _The interior of the house; for a wake-up scene._ _Paint over a 3D model, you can a [video of the process here](https://youtu.be/pBWZtM-ra70 "video of the process here" )._ [![](data/images/blog/2019/spring/2018-01-22_establishing-issue_cloudy-cold_landscape.tb.jpg)](data/images/blog/2019/spring/2018-01-22_establishing-issue_cloudy-cold_landscape.jpg) _Spring after wake-up discovering the winter in the valley_ [![](data/images/blog/2019/spring/2018-01-15_old-spring-design.tb.jpg)](data/images/blog/2019/spring/2018-01-15_old-spring-design.jpg) _A first scene before an old Spring goes to sleep (before getting reborn)._ [![](data/images/blog/2019/spring/2017-10-02_spring_research.tb.jpg)](data/images/blog/2019/spring/2017-10-02_spring_research.jpg) _Very first doodles and sketches(watercolor) of the wake-up scene_

Production report: Pepper&Beetroot, the dog refactor

WRITTEN_BY David REVOY - - 21 comments
_**Edit:** **April Fool!** Thank you for all your feedback, that was funny! Of course, nothing in this article is serious and Carrot will never be replaced._ On the bug report of the free/libre and open-source webcomic project [Pepper&Carrot](https://www.peppercarrot.com/ "Pepper&Carrot" ), we had this long standing bug around: ["Issue #06: Having a cat is too cliché for a witch"](https://framagit.org/peppercarrot/webcomics/issues/ "Issue #06: Having a cat is too common for a witch" ). As the author and maintainer, it was very hard for me to accept this issue and I tried at first to protect Carrot. But after long debates and interesting arguments with the community, the idea grew in me and I decided to refactor the project and replace Carrot in every panels for a dog. We named him Beetroot and I designed him to not be too cute (to also avoid the cliché of the "cute pet dog") and his colors were inspired directly by [the beetroots](https://en.wikipedia.org/wiki/Beetroot "the beetroots" ). The refactoring started last week in the branch [beetroot-refactor-all on Framagit](https://framagit.org/peppercarrot/webcomics/branches "beetroot-refactor-all on Framagit" ) and this project will take approximately four months to replace all appearance of Carrot for Beetroot. You can see the visual under of the first panels refactored. I hope you'll like him better than Carrot! Let me know in the comments bellow! [![](data/images/blog/2019/2019-04-01_beetroot-b_net.jpg)](data/images/blog/2019/2019-04-01_beetroot-b_net.jpg) [![](data/images/blog/2019/2019-04-01_beetroot-a_net.jpg)](data/images/blog/2019/2019-04-01_beetroot-a_net.jpg) [![](data/images/blog/2019/2019-04-01_beetroot-d_net.jpg)](data/images/blog/2019/2019-04-01_beetroot-d_net.jpg)

Cintiqs on GNU/Linux: How to setup brightness, contrast and more.

WRITTEN_BY David REVOY - - 37 comments
[info] **2023-01:** Update, I added a feedback for the Cintiq 13 Pro. **2022-12:** Update, I added a feedback for the Cintiq 16 on Ubuntu 22.04. **2023-03:** Update, I added info about a change in how numeric are set. [/info] Last month, [during a discussion on Twitter](https://twitter.com/davidrevoy/status/1099612726308073477 "during a discussion on Twitter" ) with the GNU/Linux artist Tyson Tan, Neotheta and Wacom Official, I started to talk about the impossibility for GNU/Linux users to setup the brightness/contrast/RGB on their Cintiqs. And during this discussion [Jason Gerecke](https://twitter.com/jigpu "Jason Gerecke" ) -maintainer of the Linuxwacom driver- wrote a solution to this issue. Today, I'm reporting this solution on this article for better archiving and in the hope it will help future GNU/Linux artists at finding a solution to their problem. ### About the issue: Cintiqs are tablets made by Wacom with a display monitor built inside the surface of the pen tablet. In my carreer, I owned four Cintiqs. If you want to read my opinions about this tablets, read [my full tablet history log article here](article332/tablet-history-log "my full tablet history log article here" ). On the older models, the monitor had physical buttons to setup the brightness/contrast/RGB, something similar to many common monitors on the market. But around 2010, Wacom replaced the buttons by a driver (a software available only for Windows and Mac). That's why I never could manage to change the brightness and the contrast of my hardware. I had to use the default factory setting but this one was unfortunately too dark by default. ### Install: You need to open a terminal and install ddcutil. On my Kubuntu operating system, I install it with this line: sudo apt install ddcutil (Note: if you are new on GNU/Linux, use Ctrl+Shift+V to paste inside a terminal) ### Getting the identifier of your Cintiq: sudo modprobe i2c-dev then sudo ddcutil detect Thanks to this two commands, you can list and get the identifier of the detected hardware by ddcutil. Unfortunately this two commands crashes my computer and freeze the display. I have to hard reboot holding the power button six seconds each time I'm using them. But the display freeze after printing the result on the screen and you'll have to run this commands only once to know your identifier. In my case, my Cintiq has the Mfg identifier: WAC. You can find your on the "Mfg id" line: it's the three first letters in uppercase. ### Listing the available settings: sudo ddcutil --mfg=WAC capabilities This command will list all the capabilities of the 'WAC' device (screenshot under). Each capabilities are identified by a number (eg. Brightness is number 10). [![](data/images/blog/2019/2019-02-25_screenshot_195600_net.jpg)](data/images/blog/2019/2019-02-25_screenshot_195600_net.jpg) _Screenshot: Konsole, listing the capabilities of my Cintiq13HD._ ### Knowing the current value of a setting: To know the current intensity value of the brightness, you have to use 'getvcp 10' with this line: sudo ddcutil --mfg=WAC getvcp 10 This command line output looks like that: VCP code 0x10 (Brightness): current value = 50, max value = 100 ### Changing the value of a setting Now if I want to switch the value of the brightness to 75%, I have to use 'setvcp 10' followed by 75: sudo ddcutil --mfg=WAC setvcp 10 75 All other capabilities can be changed using setvcp. To change the color preset (14) to option 5 (6500K): sudo ddcutil --mfg=WAC setvcp 14 05 ### Conclusion: Thanks to this control on the brightness/contrast/RGB of my Cintiq, I was able to match the same luminous intensity in cd/m² as my other monitors. I was also finally able to calibrate the Cintiq to sync with the colors of my other monitors. I also discovered it was possible to draw on this device during the day without having to close the windows and set my workplace into the dark. It was long, tedious to setup this device via the command line but it was possible. This totally made me focus back on digital drawing using this hardware. Thank you again Jason Gerecke for sharing this solution and obviously not thank you Wacom for publishing only drivers for Mac and Windows on your website. This story is just another proof that being an artist on GNU/Linux requires a lot of knowledge... or you might spend years of your life painting in the darkness (as I did). ## Update ### Variations for the Cintiq 13 Pro A feedback from Han Young in the comment section: > The wacom cintiq pro 13 I'm testing refused to comply to the set brightness command. After two days of debugging, I found out that only after restore factory defaults can I set the brightness. The capability code for cintiq pro 13 is 04, so I just execute `sudo ddcutil --mfg=WAC setvcp 04 1` ### Variations for the Cintiq 16 under Ubuntu 22.04 Here are a set of notes I received by email about the Cintiq 16 (2021) under Ubuntu 22.04, thanks Pierre Haessig: sudo ddcutil detect This commands works fine, doesn't crash the computer, but be careful as it returns two devices (they have same identifier Mfg Id "WAC"). sudo ddcutil --mfg=WAC This commmand will fail with a "Display not found". However, you can use another method than --mfg to target the monitor by its bus number: sudo ddcutil --bus=15 capabilities The Bus id 15 comes from the line "I2C bus: /dev/i2c-15", part of the output of the command "detect". You won't find listed on this model the feature number 10 "luminosity", but you'll find "contrast". However, this will not prevent the command sudo ddcutil --bus=15 getvcp 10 To works and output the brightness: "VCP code 0x10 (Brightness ): current value = 50, max value = 100". To put light to max: sudo ddcutil --bus=15 setvcp 10 100 ### Recent changes in interpretation of negative values If your device support negative values, you might enter it like that: `- 10` with a space between the `-` and the `10`. I had a report the version without space was working until of a recent change.

Shading tutorial for comics

WRITTEN_BY David REVOY - - 8 comments
[youtube]7FRyAiLIGww[/youtube] This is a tutorial about my precious 'single layer shading' technique I invented while doing research on Pepper&Carrot. I explain how to setup the layer stack around the 'Hard Light' blending mode, how to use the inherit alpha and how to fill the layer with a mid-gray value (mid-gray is equal to fully transparant for Hard Light). I then demo the flexibility of this rigg by shading side by side three time the same character over various backgrounds with different ambiants (a night scene, a sunlight scene and a scene inside a forest)... **Attribution: ** Video and artworks by David Revoy Musics: \- (Timelapse) "Perspective" by Kevin McLeod [http://www.incompetech.com](https://www.youtube.com/redirect?q=http%3A%2F%2Fwww.incompetech.com&redir_token=ihiLQKOxSZ1aHgVnsKKKtTSalO18MTU1Mzg0ODUxN0AxNTUzNzYyMTE3&v=7FRyAiLIGww&event=video_description) / (CC-By) \- (Intro) "New Age B" by Frank Nora (Public Domain) **Tools: ** Edited with Kdenlive 18.12appimage on GNU/Linux Kubuntu 18.04. I'm using Krita 4.1.5appimage on the video with a Cintiq13HD. Microphone: a Samson Meteor condenser. Webcam: a Logitech Pro C920. Recording software OBS studio (from ppa). You can find (soon) also this tutorial on Peertube: .

Tutorial: Coloring with "Colorize-mask" in Krita

WRITTEN_BY David REVOY - - 9 comments
[youtube]HQdx6H9BIGs[/youtube] I'm positing today a full step by step video tutorial about the Colorize Mask feature; you'll find in it everything to get started and extras tips to not fall into commons traps and get productive with it. The colorize mask is not new, it came in April 2018 with the release of Krita 4.0 and was inspired by the work of the GMIC developpers but it took me a year to adapt to use it in production of comic pages: I had to adapt my line-art, the resolution of my drawings and be more confident with the tool. Note: it will be soon mirrored on Peertube here: (thanks Touhoppai team!). License: This video is released under the Creative Commons Attribution 4.0 license: Attribution: Video and artworks by David Revoy Musics: \- (Timelapse) "Perspective" by Kevin McLeod / (CC-By) \- (Intro) "New Age B" by Frank Nora (Public Domain) Tools: Edited with Kdenlive 18.12appimage on GNU/Linux Kubuntu 18.04, Mars 2019. I'm using Krita 4.1.5appimage on the video with a Cintiq13HD. Microphone: a Samson Meteor condenser. Webcam: a Logitech Pro C920. Recording software OBS studio (from ppa).

Signing session and conference at JdLL

WRITTEN_BY David REVOY - - 1 comment
_Illustration: a cameo [to this song](https://en.wikipedia.org/wiki/The_Lion_Sleeps_Tonight "to this song" ), CC-By. (click for full-res)_ I'm happy to announce I'll be in Lyon for the JdLL! The JdLL (French acronym for "Days of Free/Libre Software") is a weekend of conferences over the 6 and 7 April at Maison Pour Tous - Salle des Rancy, 249 rue Vendôme, Lyon - France ([here](https://www.openstreetmap.org/?mlat=45.75592&mlon=4.84778#map=18/45.75592/4.84778 "Maison Pour Tous - Salle des Rancy, 249 rue Vendôme, Lyon" )). You will meet me there: * On Saturday afternoon on the booth of the Framasoft authors with [Stéphane Crozat](https://framapiaf.org/@stph "Stéphane Crozat" ), [Gee](https://framapiaf.org/@gee "Gee" ) and [Yann Kervran](https://framapiaf.org/@YannKervran "Yann Kervran" ). I'll sign and draw on your Pepper&Carrot comics books if you take them with you (I'll not bring comic books to buy with me). I'll propose you to buy [my original Inktober 2017 drawings](https://www.peppercarrot.com/static6/sources&page=inks "my original Inktober 2017 drawings" ) and I'll also print Pepper&Carrot Ex-Libris for this event. It will be for those who forgot or don't have their comic-books. * On Sunday morning, 11h to 13h, I'll be the guest of a conference on the subject of "Free culture and its financing" within a panel of guests. Are announced; the president of the Association Wikimedia France and a sociologist to speak about this theme with me, but hard to say or quote names as I'm not finding this item on the official schedule yet. But I'm confident it will appear within the next days. So, see you in Lyon?** Link and more information on the [JdLL official website](https://jdll.org/ "JdLL official website here" ).**

Production report: episode 29, part 1

WRITTEN_BY David REVOY - - 2 comments
Here is the first production report about the future episode 29 of Pepper&Carrot, an insight into the work behind the scene of next episode. [info]**Spoilers alert:** I'll not reveal in this page any plot elements which threaten to give away important details about the story of the next episode. But, because I open all the process, if you follow the link on the Framagit discussion and thread, you'll access to the full story, storyboard, etc. [/info] ## Scenario The work on the scenario started in September 2018; at the same time as all other episodes related to the trilogy of the Coronation of Coriander. But between September and January, I had the time to change my mind about the mini climax I wanted. The base concept of ep29 never really changed: a giant monster attacks the party and an original take on the classic _"A heros save the world"_. So, I rewrote the episode from scratch in January (proofing to myself writing episodes ahead was useless) and I posted the new English version on [a new thread on Framagit](https://framagit.org/peppercarrot/webcomics/issues/94 "a new thread on Framagit" ) to collect feedback. [![](data/images/blog/2019/ep29/2019-02_ghostwritter.jpg)](data/images/blog/2019/ep29/2019-02_ghostwritter.jpg) _The first public version of ep29 scenario. Markdown format, Ghostwriter editor._ ## Production research The previous episode of Pepper&Carrot was -again- too long for my taste to produce and not enough fun. It took me hundreds of hours to complete details of episode 28 because I went into a paint-over workflow and I clearly understimated the work between the base artwork at the "beta" release and the quality I had in mind for the final (paint-over). [![](data/images/blog/2019/ep29/2019-02-25_ep28-fails.tb.jpg)](data/images/blog/2019/ep29/2019-02-25_ep28-fails.jpg) _Episode 28 process: On left, beta version; on right final (paint-over)._ This technique of paint-over is a lovely one and quick for a single illustration where you are free to stop the details at any time; it works if you leave area undetailed as I made on episode 1. A thing I learned, it becomes very time consuming when this technique is used in a series of panels with consistent lighting and colors. The problem being; you need to match the same level of details each time and the same color palette and values. I even had at one point to remove details of some panels on ep28. The eight pages took a full month of detailing full time . I had time to meditate on that. That's why I started to look back at the more classic workflow with line-art, flat coloring, shading and decided to run more experiments with them (even if I dropped them in the past for being exhausting too and long). Now, I'm looking at simplifying: keeping details thanks to the drawing; and simplify the hours of painting. [![](data/images/blog/2019/ep29/2019-02-25_inking-experimentation.tb.jpg)](data/images/blog/2019/ep29/2019-02-25_inking-experimentation.jpg) _Experimentation of various inking presets and simplifications (click to enlarge)_ [![](data/images/blog/2019/ep29/2019-02-25_screenshot_191347_net.tb.jpg)](data/images/blog/2019/ep29/2019-02-25_screenshot_191347_net.jpg) _Experimentation using colorize-mask over detailed line-arts. It works surprisingly well._ As my tests started to be more robust, I decided to test the full workflow on more complex illustration ("Flight of Spring", process [captured in a video](article704/timelapse-video-flight-of-spring "captured in a video" )). I developped new rules for inking, for flatting and for shading this way. I started to write video tutorials about it and I hope I'll have time to record them and video edit them before the end of the month. ## Storyboard: After collecting feedbacks from the scenario release on Framagit, I started to rewrite the story. My plot had a big flaw and it was necessary to adapt the script and fix it. That's why this step is precious and I thank my beta-audience for that. Making this storyboard marked a turn for me in the production of Pepper&Carrot: I was sharing previously my storyboards and all my process in English but even with talented correctors and proofreaders to enhance my English I felt the dialogues were still suffering of that process compare to what I had in mind, especially when English was backported to French. So, I decided to author back my storyboards into French at the root, so I can better sync the little subtle intention of each characters, the no-spoken words, emotions of certains words or expression. I don't have the skill to do that in English (as you can probably read right now on this article if you are a native speaker). It was also a complex task to compress the epic arc of episode 29 into only eight pages. The scenario cut on the markdown text format never really succeed at cutting exactly good looking pages. For the short format of my episodes; each speechbubble, each word has an important meaning for the whole structure. I drew the storyboard in a long Krita document to easily insert panels, move them from the previous to the next page, taking notes on margin, etc... This way I can scroll the document and re-read the story and fix it on the fly and get an idea of how I use the zoom of my virtual camera to frame what character at what time. [![](data/images/blog/2019/ep29/2019-03_storyboard.tb.jpg)](data/images/blog/2019/ep29/2019-03_storyboard.jpg) _The very rough storyboard of the eight pages was done this way in Krita._ [![](data/images/blog/2019/ep29/2019-03_storyboard-page.jpg)](data/images/blog/2019/ep29/2019-03_storyboard-page.jpg) _Page 1, storyboarded, without speechbubbles_ Getting feedback on this French storyboard was more difficult; because English contributors had to read it side by side with a text file in English (a quick English translation proposed by M1dgard and enhanced by CalimeroTeknik). I have to improve the workflow next time. Too ease correction and translation to English; it was time for me to split all the storyboard into individual Krita pages and split the speechbubble to Inkscape. So I made this long step: Adapting the project to the translation system of Pepper&Carrot, vectorisation of speechbubbles and retyping all the text. It was hard to guess at this early step the best design for the onomatopia using the Filter Editor of Inkscape and get dynamic effect so the translator can still translate them. I'll certainly have to adapt the artworks colors to match with the onomatopia. [![](data/images/blog/2019/ep29/2019-03-05_lettering-onomatopia-inkscape.tb.png)](data/images/blog/2019/ep29/2019-03-05_lettering-onomatopia-inkscape.png) _Inkscape Filter Editor in action to decorate onomatopia_ After that, the French artworks and SVG were sent on Framagit and the discussion about the English translation is still running right now in a Merge Request (but also almost ending). ## Preproduction and Concept-Art In this episode we have an action happening accross the street of Qualicity and a giant dragonish creature coming from another dimension. It wasn't possible to start drawings without doing a round or two of research. [![](data/images/blog/2019/ep29/2019-03-09_concept-arta.jpg)](data/images/blog/2019/ep29/2019-03-09_concept-arta.jpg) _Research for the creature._ [![](data/images/blog/2019/ep29/2019-03-09_concept-artb.jpg)](data/images/blog/2019/ep29/2019-03-09_concept-artb.jpg) _Research for props, and secondary characters._ [![](data/images/blog/2019/ep29/2019-03-12_3d-eevee-mockupa.tb.jpg)](data/images/blog/2019/ep29/2019-03-12_3d-eevee-mockupa.jpg) _Mockup for a part of Qualicity in Blender (Eevee, yay!), click to enlarge_ [![](data/images/blog/2019/ep29/2019-03-13_3d-eevee-mockupb.tb.jpg)](data/images/blog/2019/ep29/2019-03-13_3d-eevee-mockupb.jpg) _... and rendering the shots with a quick shading to ease background creation, click to enlarge_ ## Production: inking The production started two days ago, so right now I only did the inking of the most difficult page of the eight; a page with a lot of panels about a dialog. I'm evaluating if this inking is matching the research I made or if I'll have to redraw it. The size and resolution differs and brush, stabilizer, reacts really differently depending that. So,I'm typing this production report to take a little bit of distance and get an overview of what was done since episode 28. [![](data/images/blog/2019/ep29/2019-03-13_inking-work-in-progress.tb.jpg)](data/images/blog/2019/ep29/2019-03-13_inking-work-in-progress.jpg) _An overview of the process: top inked, blue pencil in middle and storyboard still visible (click to enlarge)_ [![](data/images/blog/2019/ep29/2019-03-15_inking-on-cintiq.tb.jpg)](data/images/blog/2019/ep29/2019-03-15_inking-on-cintiq.jpg) _A screenshot while inking a panel on the Cintiq13HD, (click to enlarge)_ [![](data/images/blog/2019/ep29/2019-03-15_inking-setup.tb.jpg)](data/images/blog/2019/ep29/2019-03-15_inking-setup.jpg) _The setup of my desk right now and my tiny wood furniture I made on top of my desk to increase the comfort of using the Cintiq 13HD_ That's all for this report about the production of episode 29. I hope you liked this post! Next part will be posted when I'll complete inking, flatting colors and when the episode will be receive the "beta" label (meaning ready for all translations before the release). I hope to reach the beta by the end of March.

The visit at Creative Commons France

WRITTEN_BY David REVOY - - 2 comments
_A photo of me(left) with Betty Merhi(center) and Daniel Bourcier(right) in the meeting room._ A week ago, I had the honor of being invited to the Creative Commons France offices in Paris to talk about my experience about Pepper&Carrot and the license I'm using for it: the Creative Commons Attribution 4.0. We wanted to meet for a long time and we had already exchanged on the phone before that but never long enough. It was interesting meet "in real-life" and take the time to cross our opinions because Pepper&Carrot remains a rather particular case of large-scale use of the license: with the community, the translations and a growing number of derivations of which one is commercial and popular (mainly the edition of Glénat in French). The talk led us to share the lunch together and we spent most of the afternoon talking. I was eager to talk about my concerns, constraints, limitations and my opinions on the future of licenses in the context of artistic creation. Thanks again to Betty Merhi, Daniel Bourcier and Primavera De Filippi for their welcome and all their work on this wonderful set of licenses. **Ps:** If you are in Paris this weekend, do not miss the afternoon/evening organized by Creative Commons France for their fifteen years with many guests. I paste the event poster here with all the info in: [![](data/images/blog/2019/2019-03-14_affiche-cc_net.jpg)](data/images/blog/2019/2019-03-14_affiche-cc_net.jpg)

Timelapse video: "Flight of Spring"

WRITTEN_BY David REVOY - - 4 comments
[youtube]gJZ9eD8p5co[/youtube] It took me time to derush the eight hours of videos recorded during the creation of the illustration "[Flight of Spring](article702/flight-of-spring "Flight of Spring" )", but here is the result. I added caption on the corner to comment the key steps. I hope you'll like this editing! Music: Sabae Sunrise by Fabian Measures, cc-by ([listen full album here](http://freemusicarchive.org/music/Fabian_Measures/ "listen full album here" )). Video edited with Kdenlive 18.12~appimage on GNU/Linux Kubuntu 18.04. It will be soon mirrored on Peertube here: (thanks Touhoppai team!).

Signing Session at Caramanga 2019

WRITTEN_BY David REVOY - - no comments
_Photo: Me during a signing session at Japan-Impact in 2018, CC-By._ For the one living in the south of France; I'll be at Caramanga 2019 on Saturday 9 March (next week, during the afternoon). Caramanga is a free event for the lovers of Anime and Manga in the city of Caraman. You'll find me on the booth of the Touhoppai team and if you have a Pepper&Carrot comic with you, I'll be happy to draw something on it for you. Touhoppai is the team behind the French dubbing of Pepper&Carrot motion-comic done by the Morevna team, they also dubbed Sintel and host all my video tutorials. You'll find this videos quickly on [their Peertube server](https://peertube.touhoppai.moe/videos/trending "their Peertube server" ). The event is not so far of my home and I hope to meet some of my (local?) readers at this event. #### Links: - **fr** [Annuncement on the city of Caraman](http://www.mairie-caraman.fr/index.asp "Annuncement on the city of Caraman" ). - **fr** [Annuncement on the Facebook page of Touhoppai](https://www.facebook.com/touhoppai/posts/523718371370599?_xts_%5B0%5D=68.ARCmAF-D5QI9SdR5MMEfa84BU440Ey2pIuhnx42sb0-qDiHypNbAHinUgR3NgnWi1d9lrLjpkm-lJBKXGfbPLKManBNJWODEcOKYwBEuooseZ8Ps5ELBhcPXklRMJYb2if5Y5inSMWd9HT39M9PFM8hFKOmNEVKQtBGY2l93dZBKTYoONhpb_L17Nufj1LeGGxxsCjSZgHB1ncN5BbmGzenGKDdb69Zcn_nSgmsQuhbVQPRm0Hk77mfApMJ9vYm7Q8XifefHY9NQxiG7pFyItAbWXhyh2DAieXzdwFUWVnenG_2VKRMAcuVc3CSOVn_i49yLkBYQYa98mW9Wc5s&_tn_=-R "Annuncement on the Facebook page of Touhouppai" ). - **fr** [Caramanga Facebook page](https://www.facebook.com/saloncaramanga/ "Caramanga Facebook page" ).

Flight of Spring

WRITTEN_BY David REVOY - - 5 comments
It is soon spring and I have the first flowers growing in the garden. It feels good! This artwork is at origin a very wide 7578x2922 pixels artwork (picture under). I designed it to update the wide cover pictures on the website and on social-networks as well. I cropped it for the web because I can predict all the auto-crop algorythm will only crop the center of the picture and the resulting thumbnail will be weak and unactractive. The scene is supposed to just express the main theme of Pepper&Carrot: good mood, nature, a witch and her cat. You can download all the sources (Krita file with layers) and version for printing for free on the [Source page](https://www.peppercarrot.com/en/static6/sources&page=artworks "Source page" ) of Pepper&Carrot website. [![](data/images/artworks/2019-02-27_flight-of-spring_-extended-version-_by-david-revoy.jpg)](https://www.peppercarrot.com/0_sources/0ther/artworks/hi-res/2019-02-27_Flight-of-Spring_\(extended-version\)_by-David-Revoy.jpg) _The original wide and extended version_ In my previous blog post, I mentioned I was doing researches to improve my drawing and painting process for the future episode 29. My taste shifted a bit recently: at episode 28 I was really into the painterly lines but now I'm more and more interested into a rendering style that expose the backstage of the artwork: the line-art. So I need a coloring style that work well with my new lines. The previous test (a[ single character design](article701/character-design "a single character design" )) was promising for my research; but it wasn't really a complex scene. I made a mistake in November; the [fan-art of Popoi](https://framapiaf.org/@davidrevoy/101166925671628682 "fan-art of Popoi" ) I posted on social-networks was meant to be the rendering style I was targeting for [episode 28 of Pepper&Carrot](https://www.peppercarrot.com/article460/episode-28-the-festivities "episode 28 of Pepper&Carrot" ). The speedpainting was quick to do and it gave me a false feedback when I adapted the workflow to a full episode. A real test needs everything: perspective, background, characters, a composition and more work on the ambiant of the scene and shading... and that's how I decided to spend the last two days on this illustration 'Flight of Spring'. My workflow is now ready and is in my opinion clean enough and predictible to also share: I recorded a video of the whole process and a commented making-of video will surely follow (as soon as I find time to edit the video rush).