WRITTEN_BY David REVOY -
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12 comments
[youtube]R6MlUcmOul8[/youtube]
_"Tears of Steel" the full version ; 1080p and 720 HD available_
"Tears of Steel" is the Blender Foundation's fourth short Open Movie featuring real camera shoot and 3D video effects. I had a position as a **concept-artist** and **storyboarder** in this short-movie project, and preproduction-time was very short : less than two weeks with a scenario changing every day till the last day. My main tool was Krita 2.4 beta in it.
### Concept art
![](data/images/blog/2012/09/tears-of-steel/time-travel_dom_off.jpg)
![](data/images/blog/2012/09/tears-of-steel/time-travel_dom_on.jpg)
![](data/images/blog/2012/09/tears-of-steel/thom-celia-love-affair-_mango_concept-art_02_net.jpg)
![](data/images/blog/2012/09/tears-of-steel/robot-bridge_011_net.jpg)
![](data/images/blog/2012/09/tears-of-steel/glove-scientist-weapons-concept_net.jpg)
![](data/images/blog/2012/09/tears-of-steel/arm-robotic_003_net.jpg)
![](data/images/blog/2012/09/tears-of-steel/arm-robotic_010_final_net.jpg)
![](data/images/blog/2012/09/tears-of-steel/z-amsterdam-past-future_mango_concept-art_net.jpg)
![](data/images/blog/2012/09/tears-of-steel/thom-simulator-robot_tooltips_mango_concept-art_net.jpg)
![](data/images/blog/2012/09/tears-of-steel/thom-combinason-robot_mango_concept-art_01_net.jpg)
![](data/images/blog/2012/09/tears-of-steel/thom-and-amsertdam_mango_concept-art_04_net.jpg)
![](data/images/blog/2012/09/tears-of-steel/social-core-good-ship-yesterday-inside_concept-art_04_net.jpg)
![](data/images/blog/2012/09/tears-of-steel/pink-battle-worn-outside_mango_concept-art_04_net.jpg)
![](data/images/blog/2012/09/tears-of-steel/new-monster-mango-study_010_net.jpg)
![](data/images/blog/2012/09/tears-of-steel/genghis-jones-screensaver_mango_concept-art_02_net.jpg)
![](data/images/blog/2012/09/tears-of-steel/genghis-jones-pod-active_mango_concept-art_02_net.jpg)
![](data/images/blog/2012/09/tears-of-steel/future-Koningsplein_01.jpg)
![](data/images/blog/2012/09/tears-of-steel/celia-warship_concept-art-mango_net.jpg)
![](data/images/blog/2012/09/tears-of-steel/celia-warship-destroyed_mango_concept-art_00_net.jpg)
![](data/images/blog/2012/09/tears-of-steel/celia-killer-bots-streets_mango_concept-art_02_net.jpg)
![](data/images/blog/2012/09/tears-of-steel/celia-killer-bots-attacking-thom_mango_concept-art_02_net.jpg)
![](data/images/blog/2012/09/tears-of-steel/celia-hovering-airship_mango_concept-art_02_net.jpg)
![](data/images/blog/2012/09/tears-of-steel/celia-bot_mango_concept-art_net.jpg)
![](data/images/blog/2012/09/tears-of-steel/brainCloud-and-scientist_mango_concept-art_04_net.jpg)
![](data/images/blog/2012/09/tears-of-steel/1_weapon-concept_001.jpg)
![](data/images/blog/2012/09/tears-of-steel/1_suit-concept_001.jpg)
### Storyboard :
[youtube]q96u-I2UF5c[/youtube]
_( quad split sample , full version soon )_
### More about :
"Tears of Steel" was realized with crowd-funding by users of the open source 3D creation tool Blender. Target was to improve and test a complete open and free pipeline for visual effects in film - and to make a compelling sci-fi film in Amsterdam, the Netherlands.
The film itself, and all raw material used for making it, have been released under the Creatieve Commons 3.0 Attribution license. Visit [thetearsofsteel.org](http://www.tearsofsteel.org "thetearsofsteel.org" ) website to find out more about this, or to purchase the 4-DVD box with a lot of extras.
## Captures :
![](http://upload.wikimedia.org/wikipedia/commons/thumb/1/18/Tears_of_Steel_frame_01_2a.jpg/800px-Tears_of_Steel_frame_01_2a.jpg)
![](http://upload.wikimedia.org/wikipedia/commons/thumb/3/3a/Tears_of_Steel_frame_02_4a.jpg/800px-Tears_of_Steel_frame_02_4a.jpg)
![](http://upload.wikimedia.org/wikipedia/commons/thumb/c/cb/Tears_of_Steel_frame_03_1a.jpg/800px-Tears_of_Steel_frame_03_1a.jpg)
![](http://upload.wikimedia.org/wikipedia/commons/thumb/9/9a/Tears_of_Steel_frame_04_2b.jpg/800px-Tears_of_Steel_frame_04_2b.jpg)
Official production blog :
WRITTEN_BY David REVOY -
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1 comment
![](data/images/blog/2012/09/sidibaba_content_01.jpg)
_Sidibaba's box ; a large illustration_
Sidi Baba is a board game published by Hurrican Games. I was in charge to do all the illustrations of this game, under the direction of [Bruno Cathala](http://bruno-des-montagnes.over-blog.com/ "Bruno Cathala" ) . The theme and character are similar to Alibaba ; just the name differ. The gameplay offers players a unique experience: the game takes place in real time and a group of players, Sidibaba and his companions, the Adventurers, face a single opponent, the Leader of the Thieves.
The large box contain a lot of pieces, and all of them are illustrated.
Fun production fact : maze filter in Gimp. I never thought I would use it one day, and it was a key element in the background of this project.
![](data/images/blog/2012/09/sidibaba_content_02.jpg)
A large illustration for the screen protecting the Leader of the Thieves. It was hard to sync all the maze view and the large
illustration for the screen.
![](data/images/blog/2012/09/sidibaba_content_03.jpg)
I've made a bit of coding to help me to generate the four different mazes required. It allowed a bit of flexibility
during the production to follow the changes. They were mainly done in Blender, and some post in Krita for the CMYK
correction. ( the black parts are deep blacks , 100%Black with a bit of blue in it. )
![](data/images/blog/2012/09/sidibaba_content_04.jpg)
Designing the character and building a color palette was the funnier part.
![](data/images/blog/2012/09/sidibaba_content_05.jpg)
Official page :
WRITTEN_BY David REVOY -
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22 comments
[youtube]yDK3YxTz0aY[/youtube]
_HD video , turn the resolution to 720 for better details_
For the final picture, bigger [resolution on Deviant-Art](http://fav.me/d5fcubf "resolution on Deviant-Art" )
_
CC-By-Sa : Any usage of the artwork are allowed if providing credits to the author and links mentioning the original and sharing the result under a similar license._
WRITTEN_BY David REVOY -
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7 comments
A new personnal artwork, I studied owl lastly, I really like those birds. I also recorded the process. Check the 'tutorials' category to find the video.